Software Engineer focused on building robust, high-performance backends and SDKs. Experienced in modernizing infrastructure and designing scalable workflows using C#/.NET, Python, and Rust. Proven ability to architect cross-platform solutions and lead development through the full software lifecycle in Agile environments. Committed to writing clean, maintainable, production-ready code that solves critical engineering challenges.
Architected a high-performance Rust execution engine using tokio::JoinSet and a priority queuing system to manage concurrent, deterministic agent operations against enterprise data.
Developed an async-first C#/.NET SDK and distributed gRPC/Protobuf middleware, integrating Entity Framework Core with custom attribute-based registration to support dynamic LLM schema discovery.
Engineered client-side SQL validation and automated JSON schema reflection for LLM consumption, featuring built-in prompt injection defense and real-time event-driven audit logging.
Engineered a lightweight Python distributed tracing framework utilizing sys.settrace() for automatic, low-overhead function instrumentation and latency analysis
Designed a modular telemetry architecture supporting multiple persistence backends, including SQLite and batch-memory collectors for optimized data ingestion.
Built a modern observability dashboard using React and TypeScript to provide real-time visualization of execution spans, error rates, and performance bottlenecks.
Re-architected core backend microservices from Python to Rust, achieving a 95% reduction in P99 latency and handling 10k+ concurrent connections.
Developed a reactive telemetry dashboard using Svelte and WebSockets to visualize high-frequency biometric data streams with <16ms render times.
Deployed real-time edge computer vision software onto Google Glass infrastructure utilizing OpenCV for real-time object detection and telemetry ingestion.